Finally, the major performance increase upgrade is live! You might get x2 or better boost in framerate.
It was a much bigger task than anticipated, but we took the time to explore every optimisation that we could think of. And it was definitely worth it, the result is much better than anticipated.
We also took the opportunity to add the long requested intermediary zoom (between the zoomed levels with all details and the planet-scale view).
We also worked on several v0.8 very nice features, but those are hidden for now... Don't hesitate to activate the beta branch and/or follow the discord to get news of them in the following days!
And so this v0.7.5 was the last of all "quality of life" updates, now we'll work full time on new features, for v0.8 (water, terrain, environment) and then v0.9/v.1.0 (story & new items/objectives).
Plan B - v0.7.5 build 824
Improvements:
- BIG performances optimisation! On hexagons models visibility, trees, containers.
- New intermediary zoom level! With detailed models & containers stacks, but no drones and transports.
- Tutorial proper skip button, and reset option
- Improved looped sound volume & fade
- Shadow optim
- Improved water movement (much less "jumps" when moving camera)
Balance & tuning:
- Roads/Rails building: prioritize existing roads/rails. Shift to avoid straight paths.
- Various existing buildings models retakes
Bugs fix:
- Fixed level 1 blocked when tuto skipped
- Fixed train pathfinding crash on specific hexagon near pole
- Pause auto-save timer when in menu pause
- Fixed error on activating/deactiving fx options
- Fixed refresh error in y=987 coordinate
- Fixed refresh of containers when item is dragged
Minor:
- Enter/Escape as shortcuts for item nb max popup
- Reset UI Scaling option when modifying resolutions/fullscreen option in launch screen (to fix any corrupted ui scaling value)
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