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Update notes via Steam Community

General Updates

  • Fixed a crash when TGM option is enabled, often affecting triple screen users due to the default key combination
  • Fixed a crash type when joining/leaving a multiplayer server
  • Fixed dynamic rain drops not rendering on car surface
  • Changed online race starts so that cars can no longer move on the grid
  • Added additional logging for some issues, including loading getting stuck at 48% and joining servers to help us diagnose potential fixes
  • LMDh cars now correctly switch to EV mode at the start of a pit stop
  • Removed foreign characters from controller names that caused errors reading the file
  • Removed the possibility of getting in an enteral loop of practice results in single-player
  • Adjusted default Post Effects setting to Low to improve performance across a wider variety of hardware
  • Weather settings now save and load correctly
  • Player is no longer able to use more tyres then they have available
  • Fixed low starting virtual energy causing pit stops to be requested when they shouldn’t be
  • Fixed an issue causing Head Physics to be locked to a maximum of 10%
  • Increased rate of windscreen cleaning at pit stops
  • Increased strength of terrain ambient occlusion, for occluded areas in overcast lighting.
  • Fixed some issues where shadows would not work correctly on TV cameras. Minor improvements to shadows in general.

UI

  • Moved Tyre Manager and Setup menu option to the top navigation bar in race events for easier user access
  • Car wireframes have been removed and replaced with a top-down view of the car you are driving
  • Added virtual fuel and fuel capacity to setup screen
  • Fixed some areas of the game not translating to localised languages
  • Updated Triple Screen multiview tool graphics
  • Removed non-functional FFB settings
  • Special curb effect
  • Steer resistance effects
  • Car specific FFB

Input Devices

  • Added Asetek wheel default presets
  • Fixed default steering angle on Moza profiles
  • Adjusted Moza R9 Wheel base preset - fixed inverted steering
  • Use Simultaneous Shift Up & Down Neutral Activation now off by default
  • Updated G920 profile with corrected FFB settings and updated default assignments.
  • Fixed Steering Torque Sensitivity Description and updated allowed range to be 100% to 200%.

AI

  • AI will now be placed on the grid in class order on events with no qualifying
  • AI now use proper race strategy in race only SP sessions
  • Improved AI tyre compound prediction at start of race

Online

  • Users are now prevented from driving off during pre-race countdown
  • Added an error notification for registering for an event when it’s full after we have started servers - please register at least 6 minutes before a session to be guaranteed a space
  • Those who have not validated their email will now receive a message to do so when trying to go online
  • There is now a countdown to the race start in monitor
  • Also removed the scary retire message if you are on grid
  • Fixed an issue of previously registered drivers showing up in other event pages
  • Fixed sometimes being sent to the wrong event when leaving a practice server
  • On race monitor screen you can now see the info for all sessions on the left
  • Event cards no longer appear blank on first launch
  • Updates to the online profile should now sync across multiple machines
  • Fixed some track maps being inverted on event cards
  • Time remaining in a race now updates live when time scaled are events are run online
  • Safety car has been removed from being displayed as an available car on the event ticker
  • Weird numbers in chat near the end of an online race removed

Circuits

Bahrain International Circuit
  • Removed rain from default weather
  • Fixed undercar shadows not applying to terrain decals
  • AI: minor updates, keep AI off curbs at penultimate turn.
  • Fixed some track limits errors

Fuji Raceway
  • Improved Mt Fuji material
  • Updated advertisements
  • Removed rain from default weather
  • Fixed undercar shadows not applying to terrain decals
  • Fixed incorrect brake markers at T1
  • Fixed floating props in pit garages
  • Minor terrain material updates
  • AI: Major review improved main driving line
  • Fixed some track limits errors

Circuit de la Sarthe (Le Mans)
  • Fixed undercar shadows not applying to terrain decals
  • AI: Minor revisions
  • Fixed some track limits errors
  • Prevented dust effects on some surfaces which should not have them

Autodromo Nazionale Monza
  • Moved Pit Box 5 which was in empty garage to occupied garage
  • Added missing TV screen on pitwall platform
  • Updated pit entry/out signs to standard WEC assets
  • Fixed undercar shadows not applying to terrain decals
  • AI: Minor revisions, stop AI overdriving at 2 Variante.
  • Fixed some track limits errors (Parabolica and slightly more lenient at Turn 1)
  • Small fixes to roadlines

Algarve International Circuit (Portimão)
  • Fixed undercar shadows not applying to terrain decals
  • AI: Fixed slow downs onto main straight
  • AI: Minor revisions
  • Fixed some track limits errors

Sebring International Raceway
  • Removed invisible collision barriers at main pit lane entry and IMSA pitlane entry
  • Fixed undercar shadows not applying to terrain decals
  • AI: Improved pit path
  • AI: Minor tweaks, stop AI over-driving some corners
  • Minor tweaks to track limits

Spa Francorchamps
  • Minor track limit revisions including T1 review
  • AI: Fixed AI clipping pit wall on initial entry

Vehicles

GTE

Aston Martin Vantage GTE
  • Removed push decal from door
  • Fixed number plates on 55 and 98 THOR WEC
  • Optimised shadow objects
  • Fixed missing mirrors in cockpit
  • Fixed hole in floor
  • Fixed headlights not reflecting in puddles
  • Updated headlight glow
  • Updated flag display
  • Corrected fuel estimate, was too low
  • Added gear change restrictions, so going from N to R cannot be activated above 5km/h and going from N to 1st cannot be activated above 80km/h

Corvette C8.R GTE
  • Fixed issue with brake calipers
  • Added windscreen wear
  • Added rain light
  • Flag display settings
  • Fixed headlights not reflecting in puddles
  • Optimised shadow objects
  • Removed KM/H from HUD
  • Corrected fuel estimate, was too low
  • Add gear change restrictions, so going from N to R cannot be activated above 5km/h and going from N to 1st cannot be activated above 80km/h

Ferrari 488 GTE EVO
  • Optimised shadow mesh
  • Fixed issue with brake calipers
  • Fixed missing rear wing end plate
  • Added rain light
  • Add gear change restrictions, so going from N to R cannot be activated above 5km/h and going from N to 1st cannot be activated above 80km/h
  • Added 12.5kg of weight penalty for non Le Mans tracks

Porsche 911 RSR-19 GTE
  • Fixed gap in centre mirror that could be seen on onboard cameras
  • Fixed mesh issue below driver side door
  • Fixed position lights not showing on certain LODs
  • Fixed headlights not showing in puddles
  • Made rain light a lot brighter
  • Fixed issue with brake calipers
  • Flag display settings
  • Adjusted cockpit camera position
  • Moved flag display higher up
  • Optimised all driver related meshes
  • Increased headlight glow brightness
  • Added custom colours to headlights
  • Corrected fuel estimate, was too low
  • Add gear change restrictions, so going from N to R cannot be activated above 5km/h and going from N to 1st cannot be activated above 80km/h

LMP2 - Oreca 07 LMP2

  • Optimised shadow mesh
  • Fixed rain tire textures not showing
  • Fixed headlights not showing in puddles
  • Fixed brake lights not showing
  • Updated flag display
  • Corrected fuel estimate, was too low
  • Change gearbox downshift protection rpm threshold down to 8300rpm

Hypercar

Cadillac V-Series.R LMDh
  • Updated flag display
  • Fixed left and right mirrors not being adjustable
  • Fixed headlights not showing in puddles
  • Added extra 10mm of range for rear 3rd packer settings

Ferrari 499P LMH
  • Fixed gap in centre mirror that could be seen on onboard cameras
  • Fixed rim blur
  • Fixed strange shadows on track in cockpit view
  • Fixed headlights not showing in puddles
  • Fixed typo in default setups

Glickenhaus SCG 007 LMH
  • Fixed two objects poking out of cockpit, were visible from external views
  • Fixed font so "R" shows in non english languages
  • Fixed rear camera being too bright
  • Fixed headlights not showing in puddles
  • Fixed headlight glow not showing
  • Updated flag display
  • Exterior on-throttle sample sound update and slightly increased volume

Peugeot 9X8 LMH
  • Fixed rim animation
  • Updated wiper animation and textures
  • Updated LOD uvw maps
  • Flag display settings
  • Centred camera
  • Optimised shadow mesh
  • Made headlights reflect in puddles
  • Changed default setups

Porsche 963 LMDh
  • Updated rim material
  • Fixed low body LOD
  • Fixed setting change title and text
  • Removed arrows from detail mesh
  • Added blue pit light for car #5
  • Added red pit light for car #75
  • Adjusted emissives labels
  • Optimised shadow mesh
  • Updated rim smoothing
  • Added rain light
  • Updated flag display
  • Made headlights reflect in puddles
  • Added extra 10mm of range for rear 3rd packer settings
  • Small onboard engine sound sample bugfix

Toyota GR010 LMH
  • Updated cockpit materials
  • Fixed number plate clipping on certain LOD levels
  • Fixed issue with brake calipers
  • Flag display settings
  • Fixed cockpit view position
  • Moved flag display up
  • Made headlights reflect in puddles
  • Lowered HUD and flag display glow
  • Changed default setups
  • RCD class filter correction
  • Reduced onboard MGU volume

Vanwall Vandervell 680 LMH
  • Added rainlight
  • Updated collision mesh
  • Updated wiper animation
  • Fixed brake light
  • Updated flag display
  • Updated brakes textures and meshes, updated current LODs and added missing LODs
  • Optimised shadow mesh
  • Optimised LODs
  • Added interior glow mesh
  • Made headlights reflect in puddles
  • Loading history…
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