General Updates
- Fixed a crash when TGM option is enabled, often affecting triple screen users due to the default key combination
- Fixed a crash type when joining/leaving a multiplayer server
- Fixed dynamic rain drops not rendering on car surface
- Changed online race starts so that cars can no longer move on the grid
- Added additional logging for some issues, including loading getting stuck at 48% and joining servers to help us diagnose potential fixes
- LMDh cars now correctly switch to EV mode at the start of a pit stop
- Removed foreign characters from controller names that caused errors reading the file
- Removed the possibility of getting in an enteral loop of practice results in single-player
- Adjusted default Post Effects setting to Low to improve performance across a wider variety of hardware
- Weather settings now save and load correctly
- Player is no longer able to use more tyres then they have available
- Fixed low starting virtual energy causing pit stops to be requested when they shouldn’t be
- Fixed an issue causing Head Physics to be locked to a maximum of 10%
- Increased rate of windscreen cleaning at pit stops
- Increased strength of terrain ambient occlusion, for occluded areas in overcast lighting.
- Fixed some issues where shadows would not work correctly on TV cameras. Minor improvements to shadows in general.
UI
- Moved Tyre Manager and Setup menu option to the top navigation bar in race events for easier user access
- Car wireframes have been removed and replaced with a top-down view of the car you are driving
- Added virtual fuel and fuel capacity to setup screen
- Fixed some areas of the game not translating to localised languages
- Updated Triple Screen multiview tool graphics
- Removed non-functional FFB settings
- Special curb effect
- Steer resistance effects
- Car specific FFB
Input Devices
- Added Asetek wheel default presets
- Fixed default steering angle on Moza profiles
- Adjusted Moza R9 Wheel base preset - fixed inverted steering
- Use Simultaneous Shift Up & Down Neutral Activation now off by default
- Updated G920 profile with corrected FFB settings and updated default assignments.
- Fixed Steering Torque Sensitivity Description and updated allowed range to be 100% to 200%.
AI
- AI will now be placed on the grid in class order on events with no qualifying
- AI now use proper race strategy in race only SP sessions
- Improved AI tyre compound prediction at start of race
Online
- Users are now prevented from driving off during pre-race countdown
- Added an error notification for registering for an event when it’s full after we have started servers - please register at least 6 minutes before a session to be guaranteed a space
- Those who have not validated their email will now receive a message to do so when trying to go online
- There is now a countdown to the race start in monitor
- Also removed the scary retire message if you are on grid
- Fixed an issue of previously registered drivers showing up in other event pages
- Fixed sometimes being sent to the wrong event when leaving a practice server
- On race monitor screen you can now see the info for all sessions on the left
- Event cards no longer appear blank on first launch
- Updates to the online profile should now sync across multiple machines
- Fixed some track maps being inverted on event cards
- Time remaining in a race now updates live when time scaled are events are run online
- Safety car has been removed from being displayed as an available car on the event ticker
- Weird numbers in chat near the end of an online race removed
Circuits
Bahrain International Circuit- Removed rain from default weather
- Fixed undercar shadows not applying to terrain decals
- AI: minor updates, keep AI off curbs at penultimate turn.
- Fixed some track limits errors
Fuji Raceway
- Improved Mt Fuji material
- Updated advertisements
- Removed rain from default weather
- Fixed undercar shadows not applying to terrain decals
- Fixed incorrect brake markers at T1
- Fixed floating props in pit garages
- Minor terrain material updates
- AI: Major review improved main driving line
- Fixed some track limits errors
Circuit de la Sarthe (Le Mans)
- Fixed undercar shadows not applying to terrain decals
- AI: Minor revisions
- Fixed some track limits errors
- Prevented dust effects on some surfaces which should not have them
Autodromo Nazionale Monza
- Moved Pit Box 5 which was in empty garage to occupied garage
- Added missing TV screen on pitwall platform
- Updated pit entry/out signs to standard WEC assets
- Fixed undercar shadows not applying to terrain decals
- AI: Minor revisions, stop AI overdriving at 2 Variante.
- Fixed some track limits errors (Parabolica and slightly more lenient at Turn 1)
- Small fixes to roadlines
Algarve International Circuit (Portimão)
- Fixed undercar shadows not applying to terrain decals
- AI: Fixed slow downs onto main straight
- AI: Minor revisions
- Fixed some track limits errors
Sebring International Raceway
- Removed invisible collision barriers at main pit lane entry and IMSA pitlane entry
- Fixed undercar shadows not applying to terrain decals
- AI: Improved pit path
- AI: Minor tweaks, stop AI over-driving some corners
- Minor tweaks to track limits
Spa Francorchamps
- Minor track limit revisions including T1 review
- AI: Fixed AI clipping pit wall on initial entry
Vehicles
GTE
Aston Martin Vantage GTE- Removed push decal from door
- Fixed number plates on 55 and 98 THOR WEC
- Optimised shadow objects
- Fixed missing mirrors in cockpit
- Fixed hole in floor
- Fixed headlights not reflecting in puddles
- Updated headlight glow
- Updated flag display
- Corrected fuel estimate, was too low
- Added gear change restrictions, so going from N to R cannot be activated above 5km/h and going from N to 1st cannot be activated above 80km/h
Corvette C8.R GTE
- Fixed issue with brake calipers
- Added windscreen wear
- Added rain light
- Flag display settings
- Fixed headlights not reflecting in puddles
- Optimised shadow objects
- Removed KM/H from HUD
- Corrected fuel estimate, was too low
- Add gear change restrictions, so going from N to R cannot be activated above 5km/h and going from N to 1st cannot be activated above 80km/h
Ferrari 488 GTE EVO
- Optimised shadow mesh
- Fixed issue with brake calipers
- Fixed missing rear wing end plate
- Added rain light
- Add gear change restrictions, so going from N to R cannot be activated above 5km/h and going from N to 1st cannot be activated above 80km/h
- Added 12.5kg of weight penalty for non Le Mans tracks
Porsche 911 RSR-19 GTE
- Fixed gap in centre mirror that could be seen on onboard cameras
- Fixed mesh issue below driver side door
- Fixed position lights not showing on certain LODs
- Fixed headlights not showing in puddles
- Made rain light a lot brighter
- Fixed issue with brake calipers
- Flag display settings
- Adjusted cockpit camera position
- Moved flag display higher up
- Optimised all driver related meshes
- Increased headlight glow brightness
- Added custom colours to headlights
- Corrected fuel estimate, was too low
- Add gear change restrictions, so going from N to R cannot be activated above 5km/h and going from N to 1st cannot be activated above 80km/h
LMP2 - Oreca 07 LMP2
- Optimised shadow mesh
- Fixed rain tire textures not showing
- Fixed headlights not showing in puddles
- Fixed brake lights not showing
- Updated flag display
- Corrected fuel estimate, was too low
- Change gearbox downshift protection rpm threshold down to 8300rpm
Hypercar
Cadillac V-Series.R LMDh- Updated flag display
- Fixed left and right mirrors not being adjustable
- Fixed headlights not showing in puddles
- Added extra 10mm of range for rear 3rd packer settings
Ferrari 499P LMH
- Fixed gap in centre mirror that could be seen on onboard cameras
- Fixed rim blur
- Fixed strange shadows on track in cockpit view
- Fixed headlights not showing in puddles
- Fixed typo in default setups
Glickenhaus SCG 007 LMH
- Fixed two objects poking out of cockpit, were visible from external views
- Fixed font so "R" shows in non english languages
- Fixed rear camera being too bright
- Fixed headlights not showing in puddles
- Fixed headlight glow not showing
- Updated flag display
- Exterior on-throttle sample sound update and slightly increased volume
Peugeot 9X8 LMH
- Fixed rim animation
- Updated wiper animation and textures
- Updated LOD uvw maps
- Flag display settings
- Centred camera
- Optimised shadow mesh
- Made headlights reflect in puddles
- Changed default setups
Porsche 963 LMDh
- Updated rim material
- Fixed low body LOD
- Fixed setting change title and text
- Removed arrows from detail mesh
- Added blue pit light for car #5
- Added red pit light for car #75
- Adjusted emissives labels
- Optimised shadow mesh
- Updated rim smoothing
- Added rain light
- Updated flag display
- Made headlights reflect in puddles
- Added extra 10mm of range for rear 3rd packer settings
- Small onboard engine sound sample bugfix
Toyota GR010 LMH
- Updated cockpit materials
- Fixed number plate clipping on certain LOD levels
- Fixed issue with brake calipers
- Flag display settings
- Fixed cockpit view position
- Moved flag display up
- Made headlights reflect in puddles
- Lowered HUD and flag display glow
- Changed default setups
- RCD class filter correction
- Reduced onboard MGU volume
Vanwall Vandervell 680 LMH
- Added rainlight
- Updated collision mesh
- Updated wiper animation
- Fixed brake light
- Updated flag display
- Updated brakes textures and meshes, updated current LODs and added missing LODs
- Optimised shadow mesh
- Optimised LODs
- Added interior glow mesh
- Made headlights reflect in puddles
Changed files in this update