Major fuckin update. Got cannons working and fixed a ton of bugs. New tracks and ambient sounds for Ch.3 thanks to Sonic Kitchen. Gonna have a new version of Patron Stories up tomorrow with cannons you can use in Horror at Fortune Isle, along with a bigger challenge. Also, I'm changing the name from "Patreon Stories" to Patron Stories (sounds more fantasy).
https://www.youtube.com/watch?v=ZKBZ64uJTGo&t=1s
Patreon: https://www.patreon.com/lcsoftware
Complete list of changes:
-Cannons now working!
-Smithing ability now lets you craft cannon balls.
-Updated credits and fixed credit scroll sequence on hi res.
-New script boolean: "if_objDelay" (tests for object delay).
-New script command: "varResponse" (sets variable to previous dialogue response).
-New script command: "objArtillery" (player uses object as artillery and selects target).
-Added cannons and weak walls to Patreon Stories, changed name to "Patron", increased starting Karma.
-Fixed rare bug with Patron Stories where effects weren't loading properly and party destinations would reset.
-Fixed immediate pathfinding avoidance with blocked map tiles (now same as blocking objects).
-Fixed rare crash bug with bird animations when their sprites are hidden at night.
-Fixed bug with "pickLast" script command (to pick previously-selected object).
-Fixed bug with sprite scissoring in slow terrain when game is paused.
-New music from Sonic Kitchen: Beach.mp3, BeachNight.mp3, Pirates.mp3.
-New ambient sounds: ship.wav, frogs.wav, gust1.wav, gust2.wav.
-Updated maps in Chapters 1+2.
Warlordocracy Early v13.0
Update notes via Steam Community
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