What's going on CONERS. Another amazing cones in space update is ready for you all! This update doesn't add any content, but has drastically improved the quality of the game and has hopefully fixed all the performance issues people were facing. Peep the changelog:
-further optimized gameplay
-menus now run at framerate set in settings
-fixed blood overlay not appearing on hud correctly
-cursor no longer stretches weirdly in certain menus
-fixed blood toxicity timer ignoring framerate
-fixed conx's timer ignoring framerate
-fixed cone falling too fast when entering
dungeons
-fixed cone's mishap in the grass dungeon
playing really fast on higher framerates
-fixed cone's animations playing too fast
on higher framerates
-fixed planet weather effects being crazy multiplied while
on higher framerates
-fixed autumn leaves falling too fast on higher framerates
-fixed wormhole cutscene playing too fast on higher framerates
-fixed cone cash dispenser dispensing cash too fast
-fixed cone cash mode enemies spawning too quickly
-fixed cone cash mode waves progressing too quickly
-fixed space pirate ship floors not having the correct area
-redid many menu buttons
-fixed some menu buttons not responding to the cursor
-fixed gallery display not slowing down on higher framerates
-fixed hammer break timer not scaling to framerate
-changed transparency of hotbar
-fixed objects behind cone and in front of the third person
camera not rendering
-redid 3d collisions
Additionally, for the next few months updates may slow down so we can work more on our next project, which is also cone related. After that we'll resume normal update development. Thanks for reading and enjoy the update!
Changed files in this update