The changes are innumerable and I won't even attempt to outline all of them.
But the main ones are:
- Victory panel is cleaner.
- New tower selection HUD menu.
- Tower design menu overhaul with modifier selection.
- Extractor (techtree) UI has been completely reworked.
- New dialogue cinematics.
- Path spawns in.
- Laser doesn't waste charge when not firing.
Changed files in this update