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Update notes via Steam Community
The changes are innumerable and I won't even attempt to outline all of them.
But the main ones are:
1. Victory panel is cleaner.
2. New tower selection HUD menu.
3. Tower design menu overhaul with modifier selection.
4. Extractor (techtree) UI has been completely reworked.
5. New dialogue cinematics.
6. Path spawns in.
7. Laser doesn't waste charge when not firing.
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