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Brawl Tactics: Origins update for 10 March 2024

early access 1.28

Share · View all patches · Build 13695551 · Last edited 10 March 2024 – 14:39:09 UTC by Wendy

Patchnotes via Steam Community

Highlights

  • 8 trinkets have been reworked! They were too simple, but now they've got a bit more going on for them!


Old effect: Gain 3 speed.


Old effect: Gain immunity to Slows.
Also, this trinket is no longer unstackable.


Old effect: Gain 10 attack.


Old effect: Gain immunity to Enraged.


Old effect: Gain 15% attack.


Old effect: Gain 10 evasion.


Old effect: Gain 4 max mana.


Old effect: Gain immunity to Undead.

  • Many cards that alter stats now show floating numbers with the respective stat icon!

The full list of cards with this improvement is the following:

  • Tank Courage II and III

  • Flagbearer's Warcry I, II and III

  • Bolster

  • Always Protected

  • Collect

  • Reach Pockets

  • Persevere Together

  • Wither Spirit

  • Train Agility

  • Defense Up

  • Channel Spirit

  • Bribe

  • Mark

  • Haste

  • Pick Up

  • Magic Lessons

  • Improve Aim

  • Consult The Moon

  • Tactical Retreat

  • Charge

  • Soul Drain

  • Tip #15 has been removed, as it was outdated and no longer true. (Units that join your team come with their default deck, and they don't come with their class trinket.)

Balance Changes

Classes

Making Class Mastery level ups a bit more meaningful!

Draugr

Hero card

  • Draugr Strike I

    • Health restore based on damage dealt: 10% (unchanged)
    • Mana cost: 2 (unchanged)
  • Draugr Strike II

    • Health restore based on damage dealt: 15% >>> 20%
    • Mana cost: 2 (unchanged)
  • Draugr Strike III

    • Health restore based on damage dealt: 20% >>> 25%
    • Mana cost: 2 >>> 1
Flagbearer

Hero card

  • Flagbearer's Warcry I

    • Attack gained for each unit affected: 4 (unchanged)
    • Mana cost: 1 >>> 2
  • Flagbearer's Warcry II

    • Attack gained for each unit affected: 5 >>> 4
    • Mana cost: 1 (unchanged)
  • Flagbearer's Warcry III

    • Attack gained for each unit affected: 6 (unchanged)
    • Mana cost: 1 (unchanged)
Spellsword

Hero card

  • Spellsword Magic I

    • Intellect scaling: 70% >>> 60%
    • Mana cost: 2 (unchanged)
  • Spellsword Magic II

    • Intellect scaling: 85% >>> 90%
    • Mana cost: 2 (unchanged)
  • Spellsword Magic III

    • Intellect scaling: 100% (unchanged)
    • Mana cost: 2 >>> 1

Bug Fixes

  • Bug Fix: Spellsword Blade no longer affects allies.
  • Bug Fix: Assassin Dagger now works correctly when the Assassin is not the main unit.
  • Bug Fix: You can no longer abuse Assassin Dagger by flanking/killing enemies in a combat, then saving and quitting and entering the combat again to have infinite attack increases.
  • Bug Fix: Arcane Staff now works correctly in all cases.
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