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MAJOR {Undefined} update for 10 March 2024

Electrical Update Out Now!

Share · View all patches · Build 13692795 · Last edited 10 March 2024 – 00:32:05 UTC by Wendy

Patchnotes via Steam Community

Electrical Systems are now available in {Undefined}!

Some machines will now need electricity in order to work! To genereate electricity we offer various devices for that and with cables you can transfer this electricity!

We also fixed some bugs, optimized various things and converted the game to Unreal Engine 5 which betters suits our huge open world map and makes future development easier.

With this said, we want to apologise again for the missing communication but we want to assure you, we're at it! We love this game, it's our baby, and we want to see it grow!

Please don't forget the game is still an early access game and that it will probably have bugs! If you find any issues please report them to us!

To get the latest news and to give us feedback, join us on [discord](discord.com/invite/AJJnxHz9N9)!



Changelog:

  • {ADDED} electrical system: you can now create electrical systems with cables and use electricity for various machines. (this is only the first iteration of the electrical systems. more features, machines will come later)

  • {ADDED} electricity UI for electrical machines

  • {ADDED} gear UI for player to equip items (like head lamp)

  • {ADDED} electricity demand for rocket engines

  • {ADDED} new custom block function: chest

  • {ADDED} new custom block function: cable plugs

  • {ADDED} new custom block function: electrical furnace

  • {ADDED} new custom block function: mineral extractor

  • {ADDED} new custom block function: landing strut

  • {ADDED} electrician table

  • {ADDED} generator

  • {ADDED} solar panel

  • {ADDED} small nuclear reactor

  • {ADDED} power pack (placeable battery for buildings and vehicles)

  • {ADDED} electrical furnace

  • {ADDED} Mineral extractor

  • {ADDED} light bulbs

  • {ADDED} landing strut

  • {ADDED} head lamp item (toggle with L when equipped)

  • {ADDED} cable cutter (to dismantle cables)

  • {ADDED} cable roll (to attach cables)

  • {ADDED} uranium bar

  • {ADDED} battery item

  • {ADDED} velocity indication on HUD

  • {ADDED} silver spawn on earth

  • {IMPROVED} Upgraded to Unreal Engine 5.3 to better suit our game and fix some problems we had in the codebase with version 4.

  • {IMPROVED} tool tips for items (and added electrical info for electrical items)

  • {IMPROVED} voxel engine and voxel performance

  • {IMPROVED} voxel performance for CPUs with a lot of cores (reduced stutters when flying fast in the atmosphere)

  • {IMPROVED} performance in various situations

  • {IMPROVED} increased max speed to improve space travel experience

  • {IMPROVED} reduced distance from earth to moon to improve space travel experience

  • {IMPROVED} a lot of internal code

  • {IMPROVED} some UI colors

  • {FIXED} small and big rocket engines had the same amount of thrust

  • {FIXED} items are deleted from inventory when dragging them from shortcut bar somewhere else than a another slot

  • {FIXED} NPE when adding components in object designer

  • {FIXED} orientation arrows won't despawn after placing a block under certain circumstances

  • {FIXED} some vegetation LOD

  • {FIXED} some crashes

{Undefined} Content Depot 1548131
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