I made this patch over the week-end to fix some softlock issue and "not so cool" bugs (like floating spikes).
I was able to made the windows build only, Linux will come Monday.
More Catacombs map art rework is available in this patch !
- fix floating spikes in Catacombs resulting in a Spawn/Loop death (sorry for that, caused by the art rework)
- fix Crawley keep walking at the same place after dead (only animation)
- fix Dark Frogs moonwalking
- fix Dark Frogs not attacking properly
- fix Golden Widow: lock your jump after death
- fix Golden Widow: softlock if you kill it to quickly
- fix Golden Widow: sparks remaining after death
- fix Spells Master: don't move (stuck ?)
- fix Swordmaster: acid bath error
- fix Swordmaster: sword going invisible
- fix Death in elevator
- fix Cropped text in B4_16_L
- fix Ghost lever can be activated through the wall
- fix regular music combat play in a boss fight on various situations
- fix level art mistakes (B2 in B3) bush and rocks, all B3 should be cleared now
- fix b2_06 damage to the worm is not saved
- fix b5_13 floating square
Thank you everyone for the reports and reviews ^-^
Changed files in this update