A new patch has been released for Vibrant Venture that fixes a number of bugs and addresses a couple of gameplay issues too!
See the changelog below for details.
- The Time Trial for level 3-4 has been adjusted to allow an additional 1 second margin
- Falling into water has been adjusted to result in a less severe drop, reducing the depth reached compared to before
- Fixed Air Kicking into water leading to an excessively deep plunge
- Fixed being unable to stand on platforms in shallow water
- Fixed the water splash effect not playing in shallow water
- Fixed a tile error in section 5 in 2-2
- Fixed the player appearing to hover slightly above the water surface when swimming
- Fixed a Fairy Bottle in 2-2 dropping a gem out of reach
- Fixed getting a checkpoint while Homing Attacking causing you to always respawn with a locked character wheel
- Fixed Challenge Levels appearing locked in the World Map even though you beat them in a previous version of the game
- Fixed repeatedly dashing in and out of a body of water causing Azura's jump animation to play while dashing
- Fixed quick restarting a level while on a Magnet Shooter causing the game to softlock
- Fixed being able to enter the toppled tree from behind in 1-4 by wall jumping out of bounds
- Fixed a tile error in 2-4 causing a platform with no collision to render
- Fixed the copyright text in the Title Screen not being updated to 2024
Changed files in this update