Now time for the Update Content:
- Created the Captain Boss
- Created the Ghost Boss
- Created the Amalgamation Boss
- Created Teleporter Weapon
- Created Cannon Weapon
- Changed the "Unlock all Doors" Objective to "Kill the Level's Boss
- Added a Boss from the current list of bosses to each map (Including the Minotaur)
- Created a List of Cursors to choose from in the Gallery Menu
- Created custom cursor for out menus
- Added control drawings to Island Ruins
- Added Logic to show the correct controls on instructions for buying doors, benches, etc.
- Added Money Symbol for Places where money is involved.
- Added Round Label to Make the UI more clear
- Gave player hearts' beating animation
- Will now display if a weapon has reached its max level in the Weapon Gallery.
- Added Grenade Weapon.
- Our game now has an icon in the Window's taskbar instead of the Godot default icon.
- In game notifications for Damage Done, And objective complete last longer.
- Player's light is now a circle.
Changed files in this update