Now time for the Update Content:
-  Created the Captain Boss
 
-  Created the Ghost Boss
 
-  Created the Amalgamation Boss
 
-  Created Teleporter Weapon
 
-  Created Cannon Weapon
 
-  Changed the "Unlock all Doors" Objective to "Kill the Level's Boss
 
-  Added a Boss from the current list of bosses to each map (Including the Minotaur)
 
-  Created a List of Cursors to choose from in the Gallery Menu
 
-  Created custom cursor for out menus
 
-  Added control drawings to Island Ruins
 
-  Added Logic to show the correct controls on instructions for buying doors, benches, etc.
 
-  Added Money Symbol for Places where money is involved.
 
-  Added Round Label to Make the UI more clear
 
-  Gave player hearts' beating animation
 
-  Will now display if a weapon has reached its max level in the Weapon Gallery.
 
-  Added Grenade Weapon.
 
-  Our game now has an icon in the Window's taskbar instead of the Godot default icon.
 
-  In game notifications for Damage Done, And objective complete last longer.
 
-  Player's light is now a circle.
 
 
 
 
 
Changed files in this update