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Military Conflict: Vietnam update for 9 March 2024

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Share · View all patches · Build 13688062 · Last edited 9 March 2024 – 04:09:05 UTC by Wendy

Patchnotes via Steam Community

[Game]

  • Fixed losing rifle grenades after dropping certain weapons
  • Fixed bug where windows would be treated as something to be picked up
  • Weapon action layer now has prioriry above aliveloop, possibly fixing world model animations to randomly break and nearwall animation as well
  • Fixed bhop tilting bug at high velocity

[Client]

  • Disabled left hand option on dual weapons, since it will break weapons
  • Fixed white outline artifact around objects if there is a particle with depth blend rendering behind them is now less noticeable
  • UI color for empty ammo on HUD breaks when switching to a grenade and then back
  • Fixed CAPS LOCK not working as a bind option
  • Fixed color bugs related to text appearing on HUD
  • Fixed spectator arrow sometimes drawm below
  • Fixed F10 bind in config using wrong command

[Server]

  • Fixed mp_pistols_only 1 causing bots to constantly call out for ammo
  • Fixed bug where you could keep the m16a1 m203 grenade launcher and have another gun at the same time

[Shaders]

  • Volumetric light: fixed issue when extinction parameter stopped working after one of previous volumetric light updates
  • Volumetric light: tweaked tonemapping and slightly improved light calculation, may require tweaking
  • Fixed issue with CSM on spritecard particles when shadow might start jittering/jumping randomly when looked at from certain angles at certain positions on map
  • Parallax: added support for LAYERTINT1, LAYERTINT2
  • Parallax: envmapmask and basealphaenvmapmask are now available with blending enabled, but envmapmask is now unavaliable without phong or cubemap
  • Parallax: blendmodulatetransform now works the same as in lightmappedgeneric

[Tools]

  • Hammer++: fixed worldspawn map properties
  • Hammer++: fixed model browser crashing the editor
  • Hammer++: fixed editing a vmt directly from within the editor crashing it
  • Various fixes around tools

[Miscellaneous]

  • Fixed various UI entries in setting being faded
  • Fixed missing password text entry

[Weapons]

  • Type 17 Shanxi fixed auto reload issues
  • XM202 fixed auto reload issues
  • APS fixed animation issues
  • M60 Belt fixed 3rd person animation issues
  • MAS-49 fixed scope lens entry
  • Flaregun added third person animations
  • New models for activated grenades
  • Fixed muzzle flashes on various weapons
Linux 64-bit Military Conflict: Vietnam Depot Linux Depot 1012113
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