[Game]
- Fixed losing rifle grenades after dropping certain weapons
- Fixed bug where windows would be treated as something to be picked up
- Weapon action layer now has prioriry above aliveloop, possibly fixing world model animations to randomly break and nearwall animation as well
- Fixed bhop tilting bug at high velocity
[Client]
- Disabled left hand option on dual weapons, since it will break weapons
- Fixed white outline artifact around objects if there is a particle with depth blend rendering behind them is now less noticeable
- UI color for empty ammo on HUD breaks when switching to a grenade and then back
- Fixed CAPS LOCK not working as a bind option
- Fixed color bugs related to text appearing on HUD
- Fixed spectator arrow sometimes drawm below
- Fixed F10 bind in config using wrong command
[Server]
- Fixed mp_pistols_only 1 causing bots to constantly call out for ammo
- Fixed bug where you could keep the m16a1 m203 grenade launcher and have another gun at the same time
[Shaders]
- Volumetric light: fixed issue when extinction parameter stopped working after one of previous volumetric light updates
- Volumetric light: tweaked tonemapping and slightly improved light calculation, may require tweaking
- Fixed issue with CSM on spritecard particles when shadow might start jittering/jumping randomly when looked at from certain angles at certain positions on map
- Parallax: added support for LAYERTINT1, LAYERTINT2
- Parallax: envmapmask and basealphaenvmapmask are now available with blending enabled, but envmapmask is now unavaliable without phong or cubemap
- Parallax: blendmodulatetransform now works the same as in lightmappedgeneric
[Tools]
- Hammer++: fixed worldspawn map properties
- Hammer++: fixed model browser crashing the editor
- Hammer++: fixed editing a vmt directly from within the editor crashing it
- Various fixes around tools
[Miscellaneous]
- Fixed various UI entries in setting being faded
- Fixed missing password text entry
[Weapons]
- Type 17 Shanxi fixed auto reload issues
- XM202 fixed auto reload issues
- APS fixed animation issues
- M60 Belt fixed 3rd person animation issues
- MAS-49 fixed scope lens entry
- Flaregun added third person animations
- New models for activated grenades
- Fixed muzzle flashes on various weapons
Untitled
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