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Enemies:

  • Added 1 new zombie type
  • Reduced zombie quantity at the start of a run
  • Reduced chance of zombie fire spawning
  • Zombie groups now spawn faster, but fewer can spawn at once
  • Zombie police now only shoots a maximum of 3 bullets
  • Zombie skeleton now has less HP but spawns many more rats and spiders when killed


Items:

  • Increased vitamins food healing from 20% to 40%
  • Increased healing guides medical healing from 20% to 40%
  • Bandage item is now blue quality
  • Healing guide item is now purple quality
  • Band Aids item is now purple quality


Weapons and Abilities:

  • Increased damage of all revolvers and also their reload time, so now they deal more damage at the cost of reloading slower
  • Reduced shotgun attack speed
  • Increased price of weapons and abilities


General:

  • Weather effects like rain or wind can no longer spawn at day 1


Bug Fixes:

  • Fixed healing guide item affecting food healing
  • Some items like shuriken's, cigarettes, and mines no longer activate when in the shop
  • Fixed some item descriptions
  • Fixed player accuracy not affecting weapon accuracy correctly
  • Fixed some particles not getting deleted when changing room
  • Fixed some zombies not having their correct blood colour
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