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Update notes via Steam Community

The streak continues, along with some rare depowering -- a few things removed, even though I hate to do this, but specifically apostle / skeleton "divine intervention farming" and some other power creep was becoming too oppressive toward new design ideas

  • Added Agara, god of sorcerers, tons of elemental damage, performs all "stand still" actions on prayer

  • Ape now also gives -10% all resistances for each worn armor

  • Skeleton no longer gains Willpower / Strength on divine intervention, now gains Armor / Block = Glory, per item in bag, astral vulnerability lowered

  • Apostle no longer gains Willpower on divine intervention, now heals 600 on divine intervention

  • Phoenix Willpower gain on divine intervention limited to once per area, fire damage reduced to 200, self-damage now scales with Willpower * 1% of your max Life

  • Dorok now gains Poise on being attacked, 1st prayer removes all non-Poise effects

  • the Worm heal / psychic damage corrosion-scaling reduced, 3rd prayer scaling reduced to 25% of max Life

  • Ikshana on-step now requires no adjacent enemies

  • Reduced Eris attribute scaling

  • Tweaked deity initial attribute bonuses

  • Removed "Null" armor from the pool, it needs a total rework or to just be replaced with something more interesting

  • Removed Protection from Masked Zealots, added Impact

  • Added Protection to Jeweled Visage

  • Tried again, familiars should now move through non-familiars of the same range

Windows English Depot 2128272
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