[list]
0.9.6.8 Agara added
The streak continues, along with some rare depowering -- a few things removed, even though I hate to do this, but specifically apostle / skeleton "divine intervention farming" and some other power creep was becoming too oppressive toward new design ideas
[list]
Added Agara, god of sorcerers, tons of elemental damage, performs all "stand still" actions on prayer
Ape now also gives -10% all resistances for each worn armor
Skeleton no longer gains Willpower / Strength on divine intervention, now gains Armor / Block = Glory, per item in bag, astral vulnerability lowered
Apostle no longer gains Willpower on divine intervention, now heals 600 on divine intervention
Phoenix Willpower gain on divine intervention limited to once per area, fire damage reduced to 200, self-damage now scales with Willpower * 1% of your max Life
Dorok now gains Poise on being attacked, 1st prayer removes all non-Poise effects
the Worm heal / psychic damage corrosion-scaling reduced, 3rd prayer scaling reduced to 25% of max Life
Ikshana on-step now requires no adjacent enemies
Reduced Eris attribute scaling
Tweaked deity initial attribute bonuses
Removed "Null" armor from the pool, it needs a total rework or to just be replaced with something more interesting
Removed Protection from Masked Zealots, added Impact
Added Protection to Jeweled Visage
[*]Tried again, familiars should now move through non-familiars of the same range
[list]
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