Little update, mainly to resolve a crash reported when humans are trying to find a free crew quarters.
Have also optimised workers job distance check, so now much simpler calculations to see if droid has enough battery to get to a job and back to your station. This gives quite a fps boost if you've made a very large station and/or have lots of workers. May need some tweaking, so let me know if you see droids on emergency power very often.
Patch notes:-
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Improve: Worker check job distance, optimise battery/distance tests.
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Fix: Crash on human crew quarters lookup (introduced in v0.5.0.36).
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Fix: Initial zoom judder.
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Fix: Pirate dock pipe animation scale correctly.
Changed files in this update