Fixed
- Fix: Fleet -> After battles, fleets sometimes enter FTL in the middle of systems.
- When a fleet enters a battle, the order that was paused assumes the last position before the battle started, therefore ships appear to teleport out of nowhere, when resuming order, after battle ended.
- When a fleet enters a battle, the order that was paused assumes the last position before the battle started, therefore ships appear to teleport out of nowhere, when resuming order, after battle ended.
- Fix: Seamless VFX -> Meteor VFX spawns while viewing system or ship builder.
- Fix: Ubiquity -> Animated Combat -> Projectile VFX is not scaled correctly.
Tweaked
- Tweak: Combat System -> Increase pace of battles (damage effectiveness increased).
- Tweak: Animated Combat -> Remove ship movement speed reduction during battles.
View changes from previous updates: newstarsgame.com/changelog.
Changed files in this update