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Animated combat fixes.

Fixed

  • Fix: Fleet -> After battles, fleets sometimes enter FTL in the middle of systems.
    • When a fleet enters a battle, the order that was paused assumes the last position before the battle started, therefore ships appear to teleport out of nowhere, when resuming order, after battle ended.
  • Fix: Seamless VFX -> Meteor VFX spawns while viewing system or ship builder.
  • Fix: Ubiquity -> Animated Combat -> Projectile VFX is not scaled correctly.

Tweaked

  • Tweak: Combat System -> Increase pace of battles (damage effectiveness increased).
  • Tweak: Animated Combat -> Remove ship movement speed reduction during battles.


View changes from previous updates: newstarsgame.com/changelog.
Windows Depot 2231271
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