Story: Dissatisfied with the results of the undead created by the corrupt artifact, the forces of evil send their strongest lieutenants to thwart the plans of the goddess. The goddess's most faithful subject, Faerielia, joins your side to help you fight evil and withstand the time necessary for the goddess to complete her spell. Good luck, heroes!
New race available: Dark Elves. 3 new classes with 9 new skills, 3 per class, making a total of 75 possible combinations among the 5 races and 15 available classes!
New feature in unlocks: Faerielia. Faerielia is a subject of the goddess and will help you by attacking the nearest enemy, allowing you to reroll random elements, and providing a shield that makes you invulnerable by pressing the space bar (R2 on a controller).
New extreme difficulty. New map with 5 new enemies and 10 skills, making it a true hell.
23 Steam achievements to unlock at last.
Corrections and improvements:
Fixed a hitbox issue with the spider boss that could displace players.
Now the numerical increase when leveling up a skill is displayed.
Improved the interaction when purchasing Hard difficulty.
Fixed an error where some projectiles could receive damage.
Reduced the intensity of Scorching Dragonfire's illumination for better visual clarity.
Fixed an error where the Brightlancer would turn while attacking.
Updated the totemancer's totem illuminations for better performance.
Fixed an error where the game over screen would not sound in certain occasions.
Fixed an error where some buttons could not be clicked with the mouse if a gamepad was connected.
Adjusted the ground hitbox height of Crimson Abyss for a better visual experience.
Added 2 new themes to the BGM list.
Increased the sizes of the text fields in the item and skill selection panels.
Reduced the critical damage bonus received from all sources.
Reduced the volume of Ember Wizard's AA.
Leveling up will now be less frequent, but the benefits will be much more noticeable.
The experience system has been completely reworked so that leveling up is less frequent but the bonuses are more powerful, which has required some adjustments:
Reduced the scaling of the lava area in Meteorfall.
Meteorfall's crater no longer scales on the Y-axis for better visual clarity.
Reduced the light effects of the legendary chest to improve performance.
Reduced the light effects of the skeleton boss's ice skill to improve performance.
Increased the base damage of Thundersmith's Bolt Ricochet slightly.
Slightly increased the base damage of Cluster Shot.
Slightly increased the base damage of Dragonbolt Arrow.
Slightly increased the base damage of Arrowstorm.
Slightly increased the base damage of Swordnado.
Slightly adjusted the extra damage of Predator's Sight.
Slightly increased the impact damage of Divine Bulwark.
Slightly increased the base area of Sacred Field.
Slightly increased the base damage of Sacred Field.
Slightly adjusted the area increase per level of Sacred Field.
Slightly increased the minimum damage of Grenade Havoc.
Significantly increased the damage of Thunderbolt Surge.
Increased the base damage of Bladestrikes to compensate for no longer benefiting from HeroDamage.
Reduced the base cooldown of Holy Renewal by 2s.
Slightly increased the damage of Boltcaster.
Slightly adjusted the area increase per level of Grenade Havoc.
Slightly increased the cooldown of Grenade Havoc.
Increased the base damage of Grenade Havoc slightly to compensate for the previous nerfs.
Slightly increased the cooldown of Rocketry Havoc.
Completely reworked the explosion system of Rocketry Havoc.
Now the explosion of Rocketry Havoc leaves Napalm for 3 seconds in the impact area.
Slightly reduced the area increase per level of Rocketry Havoc.
Increased the dispersion of the rockets of Rocketry Havoc so that players can place enemies in the impact area.
Adjusted the initial number of bounces of Bolt Ricochet to 5.
Doubled the Tic rate of Inferno Rain damage.
Adjusted the damage of Inferno Rain to compensate for now damaging more frequently.
Slightly reduced the area increase per level of Inferno Rain.
Divine Bulwark now starts with 5 shields and +5 base armor.
Changed files in this update