- The last maze map, which received many inquiries, has been deleted. We will add a map after improving it a bit more.
- There was an issue where you could break through the map by climbing on a pillar. I solved the problem by modifying the sitting logic.
- There were cases where the player was trapped in an inescapable space and could not get out. A transparent wall was installed to prevent only players from entering.
Development version 1.2.2
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