Based on the feedback received during the past week, continuous adjustments have been made at full speed throughout the week. This time, a major update has been introduced:
- In the trial, the original method of accumulating damage to draw cards has been changed to enemies dropping score orbs, which need to be collected by players.
- The time limit for completing the trial has been removed, and it has been changed to a clearance mode where adjustments will be made to the types of enemies encountered at each stage.
- All items in the backpack will no longer drop upon death in the trial; instead, the drop rate upon death will increase based on the difficulty level.
- New difficulty options have been added.
More maps will be updated at the fastest pace possible later on. Hope everyone enjoys playing.
Changed files in this update