Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×

BlazBlue Entropy Effect update for 7 March 2024

Update Announcement for Mar. 6th : Mechanism Optimization & Bug Fixes

Share · View all patches · Build 13665524 · Last edited 7 March 2024 – 06:46:08 UTC by Wendy

Patchnotes via Steam Community

# Important Notice
  • Due to significant optimizations to the Entropy System, all Entropy System entries and difficulty settings will be reset after this update. Please reconfigure them as needed.
# Optimizations
  • Increased the default difficulty for Normal Mode while adding options in the Entropy System to customize and reduce difficulty levels.
    *The number of spaces required to pass each themed stage in Advanced Mode has been increased from 8 to 9.
  • Changed Entropy System entries [Enemy Damage Increase] and [Enemy HP Increase] to [Standard Enemy Damage Increase] and [Standard Enemy HP Increase].
  • Removed Entropy System entries [Tactic Option Reduction], [Inherited Talent Deactivation], and [Inherited Tactic Deactivation].
  • Added Entropy System entries [The Number of Normal Enemy Spawn Increase] and [Normal Enemy Attack Faster].
  • High-quality Tactics will now appear more frequently with increasing Entropy. At the same time, the HP and damage of elite enemies will also increase.
  • Some side missions can now be handed in on the large screen on the right side of the first floor.
  • After unlocking Mind Challenge, you can directly participate through the large screen on the right side of the first floor.
  • The mutual exclusion rule for Double Tactics has been changed from [Tactic Tree Mutual Exclusion] to [Trigger Slot Mutual Exclusion].
  • The acquisition of a Fragmented Mind no longer depends on the Entropy Value.
  • The entrance to check Fragmented Mind acquisition has been moved from the difficulty selection interface to the Prototype selection interface.
  • Added a function in-game settings to set the intensity of effects.
  • Added the ability to view FAQs in the pause menu.
  • New Game Plus inheritance saves can now inherit Avatar and Tactics collection progress.
  • Optimized the text descriptions of some Potentials.
  • Optimized some other text descriptions.
# Battlefield of Entropy
  • The duration of the ban will be shown when the ban is imposed.
# Bug Fixes
  • Fixed the issue where Mai's double jump was too low in height.
  • Fixed issues where certain moves of Mai and Jin could cause some Tactics effects to fail.
  • Fixed an issue where Jin's Potential move, Kokuujin: Yukikaze, would knock frozen enemies away, making subsequent attacks miss.
  • Fixed an issue where Debuffs could still affect Jin after a successful block.
  • Fixed an issue where Hibiki would erroneously consume all MP when using Skills while airborne.
  • Fixed an issue with abnormal SP recovery for Taokaka.
  • Fixed an issue where Hakumen occasionally couldn't properly block attacks from the Tree of Origin.
  • Fixed an issue where shield-wielding enemies would get stuck in corners and couldn't move.
  • Added warning effects for some elite enemy attacks outside the field of view and fixed issues with incorrect locations of attack warning effects.
  • Fixed an issue with abnormal damage from small trees summoned by the Tree of Origin.
  • Fixed an issue where some rocks falling had no attack warning when fighting against the Tree of Origin.
  • Fixed issues with multiple hit judgments for attacks from NAN-FIRE BITE and Susanoo.
  • Fixed an issue where reaching the Evotype limit would prevent access to the training preparation interface.
  • Fixed issues with black screens when pressing ESC or TAP during combat.
  • Fixed issues with incorrect game sound effects.
Windows 64-bit Depot 2273431
  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link