Happy Wednesday, snail friends!
This is a bit of a tricky one so I'm actually going to write things here for once 🐌🐌🐌
We're currently using a bit too much network traffic data and I've been implementing a few different network optimizations. This one makes it so that the amount of network traffic you receive drastically decreases when your game isn't focused. 95% to put a number on it.
This is fine and dandy except for one thing: hellos. I don't love it, but until I implement another solution, you will only hear about 5% of "hello"s if you are not focusing the game.
If you have the game open but not focused, you'll also notice that the other snails jump around. That's because, again, you're only receiving 5% of the network data from them.
Wow if you made it this far, thanks for reading! Let me know if you have any questions of comments, and have a shell of a day! 🐌
1.2.36 - Network Optimization
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