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Balance:

  • Adjusted the amount of food and water given to the player after first Sleep in story mode to make it more forgivable.
  • Adjusted Cabin Fever to be recovered significantly faster after being gained. (Doing further tuning.)

UI:

  • Added weight information to Storage Items and animation where it shakes if you try to put extra to notify that it is full.


Crashes:

  • Fixed a Crash related to Sleeping in the bed that could occur randomly.



Bugfixes:

  • Fixed an issue where difficulty would not be properly loaded in Endless mode for Animals
  • Shelter Campfire can now be placed inside shelters.
  • Fixed an issue when switching difficulty in menus it would visually reset to the previous setting.
  • Fixed an issue where deleting a save could delete extra saves unintentionally.
  • Fixed an issue when NUM based keys would not have associated graphics.
  • Walkie-Talkie Tutorial will now be properly added to Journal once you first pick it up.
  • Fixed an issue where the Insanity window would overlap with story specific cutscenes.
  • Fixed an issue where you could get both "Home Sickness" and "Longing" debuffs at same time.
  • Fixed an issue with Custom Difficulty settings where you could be capped under the maximum value unintentionally on Health and Stamina.
  • Made the "Last 10 Damage Events" look a bit nicer.


Visual:

  • Fixed various flying objects on the landscape. (There are still many occasions but we are going through them).
  • Fixed one of the issues that could cause Joel to rotate oddly in the Introduction cave.
  • Fixed one of the visual issues related to bear attack.


Other:

  • Fixed issue in Chinese localization with <img> tag related issues.
  • Minor music and sound fixes.
  • Various localization updates.

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