Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community

➡️ Changes

  • Reworked area in front of Pop Pop's House with updated enemy spawners and a clean water source

  • Slight subtlety pass on item pickup UI, research UI, and shop policy UI
  • Slightly raised visibility of night time
  • Pitch black night time moved to midnight instead of 10:30PM for a shorter low visibility period of night
  • Raised ambient light during sunset and sunrise for better visibility when the sun and moon are not out yet
  • Improved sunset and sunrise sun/moon blends
  • Increased default range for light LODs in villages so that it's less likely for them to pop in
  • Added crosshair hitmarker animations


⚙️ Optimizations

  • Reduced lag from breaking containers
  • Removed some unused code from shop policy UI


🛠️ General Fixes

  • Fixed shooting limbs of NPCs (such as the Apex) not granting ranged XP
  • Fixed mastery XP (such as ranged) not updating when opening the ESC menu
  • Fixed lights sometimes not turning on in villages when it turns to night
  • Fixed exception with police system targeting an AI that was already despawned
  • Fixed exception with employee skill tree instance
  • Fixed Bellstalker not dropping items on death
  • Bellstalker disappears much earlier now on death
Windows Depot 1419851
  • Loading history…
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link