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Promenade update for 6 March 2024

Promenade new patch 1.0.2 : bug fixes and gameplay tweaks

Share · View all patches · Build 13659051 · Last edited 6 March 2024 – 16:19:15 UTC by Wendy

Patchnotes via Steam Community

Gameplay Tweaks :

  • Now pressing jump mid air is the ONLY way of doing a double jump. Pressing "down" + "throw" doesn't work anymore
  • When holding the UP direction with a flying bird in the hands, the Nemo now flies upward faster
  • Clouds are more forgiving in the Tumult, Nemo must be in contact with the clouds for 0,5 sec
  • Slinghops can now be prevented by inputing a direction opposed to Nemo's momentum
  • Adding a jump buffer: checking if Nemo will be landing on the ground in the next few frames, thus preventing a double jump that would use the object in his hands
  • Adding a rolling buffer: checking if Nemo will be landing on the ground in the next few frames, thus preventing throwing the poulp downwards
  • Changing the visual aspect of the cogs that the player already collected, making them more distinct from uncollected cogs

Bug Fixes :

  • Small spelling errors for the english localization (it seems like I can't spell the word "developer")
  • The "Madeline would be proud" achievment now properly unlocks
  • Fixing the bug of the empty bubbles for the cauldron and the chicken guy
  • Properly healing the player when collecting a full cog if the "skip catch cog animation" option is enabled
  • In the museum, sometims objects were destroyed by touching the pedestal before getting registered
  • Fixing the crashes in space when changing area with the spaceship
  • Properly resetting power up boss fight when the player miraculously manages to die at the same time as the boss
  • The chicken's position is properly reset in the Memory Lane trial
  • Fixing some camera jank in Verdant Voyage's houses
  • Players cannot get stuck inside the mole's colliders when staying on top of them anymore
  • Making the Masked Demon's Lair pieces are now invulnerable to explosions
  • Masked Demon's Lair entrance cannot be open with no piece connected to the entrance anymore
  • Fixing a small visual issue that misplaced the poulp to the left or right after collecting a powerup
  • Other very minor tweaks…
Windows Depot 1781261
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