- [feature] Negative Imperial treasury causes penalty to Administrative pts generation (at least -10 per turn, increases over time).
- [feature] Negative Imperial treasury triggers an event each audience which makes you select one penalty (default being Stability loss). The longer the deficit the higher the penalty.
- [feature] Negative private treasury causes penalty of Authority -10 for the Royal House (lifted after balance is positive).
- [feature] Negative private treasury triggers an event each audience which makes you select one penalty.
- [remove] Removed stability drop from negative money mechanic (replaced with Bankruptcy audience events).
- [remove] Removed Houses minimap mode (it made an incorrect impression that the location of fiefs is very important). Also removed all mentions of Noble Houses Homeworlds from all tooltips.
- [misc] Mechatrons will now run out of supply after around 100 turns after unburrowing (no more reinforcements). There is a proper event announcement about it.
- [misc] Hidden battle markers on starmap when there is no Recon (it was plain confusing).
- [misc] Removed dev "triangle" notice (to avoid confusion).
- [misc] Removed the option to Expand Ministry of Protocol (Ministry of Protocol has no bonus, therefore the option was pointless).
- [balance] Centralization decreases legislation points needed to pass laws to -2% per Centralization point (before -5%).
- [balance] Centralization increases Tax Efficiency by +1% per Centralization point.
- [interface] Improved Corruption tooltip to clarify that all income is affected by Corruption.
- [interface] Houses summary screen lists grudges next to relations.
- [interface] Rebels tooltip improvements: Removed rebel points gained from events (this information is redundant here and just confusing) and cleaned up the tooltip so % modifiers are listed separately.
- [fix] Cities started being constructed before colonization is completed. Same for infrastructure points generation.
- [fix] Main menu help right side section items (left side was correct) "Back" button closing the whole help screen instead of moving one level down.
- [fix] "Unexplored" was off on the planet short info box.
- [fix] Spelling corrections.

Reminders
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Also, if you have a moment to leave a Steam review of the game it would be appreciated. It makes a big difference to an indie developer like me. Thanks!
Changed files in this update