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RPG Architect update for 6 March 2024

Feature Updates and Bug Fixes

Share · View all patches · Build 13651816 · Last edited 6 March 2024 – 02:09:14 UTC by Wendy

Patchnotes via Steam Community
  • Fixed an issue with "Call Function" summary.
  • Fixed an issue with "Sound Effect" command playing by variable.
  • Fixed an issue with "Adjust Camera" command not showing scale in summary.
  • Fixed an issue with "Spawn Entity" command rarely losing entity.
  • Fixed an issue with "Apply Velocity" command not showing global data.
  • Fixed an issue with physics getting "stuck" in some rare cases.
  • Fixed an issue with idle animation remaining during forced player movement.
  • Massive memory leak fixed in scripts/commands.
  • Commands that wanted specific floating point/integers from variables now should (maybe?) work better than before.
  • Color Flash on Action Sequences now supports targeting user OR targets.
Windows Depot 2158671
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