If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.
The Steam Link for Meta Quest FAQ page is available here.
Anyone can opt into the SteamVR Beta. Instructions are available here.
SteamVR:
- Per-app letterboxed fov now adjusts recommended resolution to reflect aspect ratio change
- Fixed one cause of Desktop View not showing up in dashboard bar
- Fixed a case where the dashboard would be inappropriately opened when starting a game
- Fixed a case where starting SteamVR with an idle HMD could trigger standby without a delay
- Fixed a variety of localization issues in the Binding UI
- Fixed HTC Wrist Trackers not always autobinding correctly
- Fixed some scenarios where components on render models in compatibility mode were not moving
OpenXR:
- The pop-up asking you to switch the active OpenXR runtime to SteamVR will remember it has been dismissed. It will come back if you switch to SteamVR and then switch away.
Steam Link:
- Fixed right controller icon not displaying correctly in the monitor.
- Set microphone volume to maximum for the first launch.
Changed depots in alpha branch