Optimization: Construction workers automatically replenish the upper limit, and replenish according to the upper limit of concurrent construction and the current number of tasks (whichever is the smaller value)
Optimized: Feed babies and patients, take food from any table
Optimization: Buildings that are under repair and have insufficient health are also included in the total number of tasks for construction workers.
Numeric adjustment: Crossbow arrows increase knockback effect
Optimization: After the military camp is garrisoned, the garrison point will be the center. Soldiers outside the range will not be tracked.
BUG: When the product in the brewing barrel reaches the upper limit and the excess water is taken out, the brewer keeps transporting water in place but fails, and the process is stuck.
Territory: Farming and Fighting update for 5 March 2024
[Test branch]Experience optimization and BUG repair
Wendy
Patchnotes via Steam Community
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Depot 1455911
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