Edit: We are still investigating save files that were sent in, so expect another patch shortly!
➡️ Changes
- Thirst and hunger damage tick rate reduced from 3s gap to 6s gap
- Thirst drain rate reduced from 0.1/s to 0.05/s
- Water is now labeled as "Water (Clean)", "Water (Salty)", and "Water (Dirty)" for better clarity
- Chat box now renders underneath the inventory
- Successful and failed sales texts are much smaller now
- Removed calling police particle effect for better immersion
⚙️ Optimizations
- Slightly optimized character dither effect by using a squared distance check
- Reduced logs from animators not having certain parameters
- Reduced logs from some items and rock meshes having incorrect setup
🛠️ General Fixes
- ⭐ Fixed several customer AI navigation issues where they would get stuck or teleport in complicated shop setups
- Adjusted held position of Anvil
- Fixed some floating items in Ronin Skull Camp
- Fixed chat box closing on you too quickly sometimes
- Fixed wallet not updating with how much money you have in the ESC menu
- Removed ability to interact with farming plots to plant seeds since it is deprecated code
- Fixed some deprecated villager dialogue with wrong information about the Crater
- Fixed small terrain seam in Hillside Shop Plot
- Fixed police attacking repooled customers which would cause police to keep killing customers forever
- Fixed customers not disappearing sometimes when fleeing
- Fixed being unable to put items into the item slots of employee container options because of incorrect UI sorting
- Fixed customer requests re-rolling if you told them to wait and came back some time later
- Fixed Screamer Ghoul and Invincible Grabber Ghoul from dropping multiple death boxes while screaming as they die
Changed files in this update