- Fixed a bug that was making it so linux builds weren't able to launch
- Fixed air dash bug that was making it more difficult to air dash when below an enemy
- Air dash crosshair now remains on the enemy for a bit after you have triggered air dash
- Tweaked blood loss to be less aggressive - now blood loss rate doesn't increase until you've been sliding for 3 seconds.
Bloodthief Playtest update for 5 March 2024
Patch 0.1.26: Fix Linux startup bug + tweaks to air dash and slide
Wendy
Patchnotes via Steam Community
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Depot 2674721
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64-bitEnglish
Depot 2674722
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Depot 2674723
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