Introduction
There will be a lot of new things. Many changes such as Bug Fixes or Optimization are not written out in this Roadmap because they are done on an ongoing basis from version to version. Currently I am able to share the news up to version 0.3.x but rest assured! This post does not contain big spoilers.
Unscheduled features
These are features that are not planned for a specific version of the game, it is possible that the update will only have a newly added game feature as soon as it is ready.
- Steam Cloud - that is, saving in the cloud
- Full controller support - All needed options such as button mapping
- Translation of the game into other languages
- Improved readability - more pop-ups with descriptions of what each thing does, and changes to the attack animations of enemies, currently some attacks visually do not fully reflect the actual hitbox
The current version will also receive new things. In this version as well as the next version, I'm keen on increasing the pool of rooms that can be generated. The more rooms in the pool, the more interesting and unique dungeons.
This version nevertheless is mainly patches, stabilizing the game and changes in the balance of weapon, character and enhancement stats.
Warm-up Update. In a nutshell it adds some enemies, perks, weapons and rooms each.
-
Perks - Currently the pool of legendary perks is too small so in this update half of the new perks are legendary. New epic perks will create a chance for very interesting plays with gold. Rare perks will open up new play styles that are currently too weak.
[url=https://clan.cloudflare.steamstatic.com/images//42984484/e3c9fc1a0d3a519a6a58ea2b790d3b1ab749b666.png]![](https://clan.cloudflare.steamstatic.com/images//42984484/956acf463c1d6d00697d59dcca8f2310f208868e.png)[/url][url=https://clan.cloudflare.steamstatic.com/images//42984484/f449bd2aa20bf89560c31891cca049d9eb29274f.png]![](https://clan.cloudflare.steamstatic.com/images//42984484/f6d7a66112caedeb06af60ec1c71482ac52f0d10.png)[/url] -
Opponents - Along with the new rooms, there will be new challenges. All new opponents will have a unique set of attacks and will strengthen the character of each floor.
-
Weapons - New sets of weapons to unlock in the game will be added. Currently there are few sets to unlock, there will be more. Most of the weapons in the sets also have new modifications
[url=https://clan.cloudflare.steamstatic.com/images//42984484/0f761f2f79008114ead587cf19d06bc736bc160e.png]![](https://clan.cloudflare.steamstatic.com/images//42984484/9f84d7224ce2adf464cdd050fdc0a2e285242624.png)[/url][url=https://clan.cloudflare.steamstatic.com/images//42984484/671dc42d59c866ddc40e6db5ddf44751b25909ba.png]![](https://clan.cloudflare.steamstatic.com/images//42984484/dd468009d0509ec0cd52e195395ca591d3048de9.png)[/url][url=https://clan.cloudflare.steamstatic.com/images//42984484/b8dc7ff055135bf593d1b3962ee834015e5ff08e.png]![](https://clan.cloudflare.steamstatic.com/images//42984484/777bb60c0f230a44e304052e18d9792a637f0b68.png)[/url]
This update will be thematic. In it, we will add a new character, a new type of weapon
and a new alternative floor.
-
New character - Focus will be on developing punch combos, his skill will change depending on the state of the combo.
-
New type of weapon - High damage, long range, slow weapon, heavy attack and the occasional attack, has a good range of action but will have to be charged first with combo.
-
New alternative floor - During the run you will have to choose between this new floor and the "Sinking Ship". There will be a lot of fighting on this floor and, just like in the Sinking Ship, you will be able to win powerful rewards or lose the approach very easily.
Changed files in this update