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Update notes via Steam Community
This patch does the following:
- When travelling, caravans can now happen upon prefabs and random encampments, making the world a little more alive and worthy of exploring.
- Cave-creation can no longer ignore unbreakable tiles (like those under important scenario stuff).
- Items now falls correctly indoors.
- Pathfinding has been improvement to be less performance heavy.
- A few more UI improvements and fixes.

Best wishes and lots of love! <3
//Mattias
Windows Grim Nights 2 Content Depot 1522281
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