Hi everyone,
today we're excited to release a new content update for the game and a few other changes!
In this patch, we introduce a new game mode called the "Weekly Gauntlet". This mode has been teased in our previous post and you had the chance to playtest it on the beta branch and give feedback - thanks to all who participated and gave feedback, we've made some adjustments and it is now added to the game.
The Weekly Gauntlet offers introduces a new element: alternate win conditions!
You will be challenged to complete a series of three tasks and settlements without losing, each featuring a different objective to complete. The set of tasks will reset every week on Wednesdays and add in a new rotation. Each week, you will have three attempts at completing the tasks and top the leaderboard!
We are looking forward to extending some elements to other game modes if you guys like this new kind of challenge and look forward to your feedback ❤️
See you in Iceland!
Mario, Michael & Mathias
Changelog:
Added
- Weekly Gauntlet: a new game mode where you compete in a weekly leaderboard, completing a series of settlements with alternative win conditions
Changed
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Re-designed the top bar to display both the tasks and homestead update progress
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Improved button highlight visibility
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Improved readability of bottom UI bar
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Increased and streamlined size of input prompts everywhere
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Increased minimum font size for better readability on small screens
Fixed
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Fixed an issue where Expeditions wouldn't unlock Achievements
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Fixed an issue where the amount of available mastery points in the home menu wouldn't show immediately after upgrade completion
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Fixed an issue where you would lose button focus when switching between clans and perks on the renown screen
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Fixed an crash upon exploring two tiles at the same time when there are no more events left
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Fixed Sacred Meadow build duration (12 -> 6)
Changed files in this update