- Temporarily disabled loading retired conquered dungeons, which was causing startup crashes if a corrupted dungeon file was present. The feature will be turned on again once I implement a proper fix.
- Fixed a bug that caused farm animals to spawn hostile.
- FIxed the lesser and main villain achievement being ticked off in some situations where the villain conquered the player, as well as when another tribe conquered the villain.
- Fixed lag caused by processing new prisoners in the immigration UI.
- Fixed lag caused by rendering farm animal enclosures (more optimization may still be needed).
- Fixed a bug that disallowed travel due to a conflict between team members.
- Fixed a few typos.
I'd like to thank everyone for submitting bug reports as well as your patience. I'll be releasing fixes every day now until the most common issues are fixed.
Changed files in this update