Hello! It has been a while. As many of you might not know, there is still a multiplayer community in UnEpic and there are people who create maps for others to play. Two maps have been officially to the multiplayer pool for leveling.
Also, we've recently created a new discord. If you'd like to join to talk about our games, including UnEpic and the upcoming Pampas & Selene, please feel free to join here: https://discord.gg/qyKAHeQV
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Two new maps have been added to the multiplayer mode:
- Witch's Tower (level 3-5) created by Marfolog;
- Sea Invasion (level 19-20) created by Luminous.
- A total of 16 new unique items have been added
- As well as 2 new spells
Additionaly the game has recieved a bunch of balance changes, mainly to ease playability of the mid to lategame content:
- Healing Idol: Extra healing removed. Regeneration 30 -> 50;
- Ancient Elemental Staff: updated texture to better fit its theme;
- Wind cut (level 10 swords skill): Kill Point cost reduced 2 -> 1;
- Golden Knife: added flame on hit feature;
- Slowness (level 4 alteration spell): added to the level 4 spell books loot pool;
- Miraculum (level 20 unique staff): added critical chance with healing 15%;
- Illness, Ashes, Fracture, Chap, Storm, Drill (unique weapons from the War is Coming map): level reduced 20 -> 17;
- Hellfire Bow: level reduced 20 -> 16;
- Fixed a bug that caused certain staves to not inflict critical hit properly.
Multiplayer maps have also had some fixes and adjustments:
- Ancient Lord: fixed an issue where a platform would not appear, after killing the boss;
- Jungle Temple: A bunch of changes, overall making it a more well-rounded experience with less annoying and unfriendly mechanics. Additionally, something beneath the seas might have changed... you might wanna take a closer look, who knows what new things you can find;
- Big Tree Climb: Added a new type of a volatile key, replacing all existing blue keys and blue key locks to better fit the theme of the map;
New version released
Update notes via Steam Community
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