Gameplay changes
- Default binding of air dash has changed to right click and default binding for parry has been changed to F
- You will no longer exit from slide automatically after 2 seconds, however, slide will now cost more blood the longer you slide for.
- The air dash crosshair has a new look with some UX changes. Now it should be easier to tell when you’re out of range or when you don’t have enough blood.
- Swim speed has been increased
Quality of life changes
- Added 240p and 144p resolution for better performance and an even chunkier aesthetic
- Added an extra decimal place to leaderboard scored. Note: Before today I didn’t store the decimal place, so only new scores will have decimal precision
- Added invert look Y axis option to the settings
- Some performance optimizations
Bug fixes
- Many air dash bug fixes. It should generally just be less janky now, but please let me know in the Discord if that is not actually true :)
- Fixed wall run animation being twitchy
- Fixed timer starting before the level was fully loaded
- Fixed bug where windowed fullscreen didn’t work if your native resolution wasn’t in one of the default resolutions
- Fixed head clipping through ceiling underwater
- Fixed spot where you could get stuck on the tutorial
Patch 0.1.24: UX improvements, bug fixes, and Quality of Life improvements
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
Windows
English
Depot 2674721
- Loading history…
Linux
64-bitEnglish
Depot 2674722
- Loading history…
Unused
Depot 2674723
- Loading history…
Changed files in this update