As we continue to try and find a good spot for difficulty, we are changing double notes to only deal 1 damage instead of 2 as well as reworking some of the zone 1 maps to ease the difficulty curve. Also a few quality of life changes.
Balance Changes
- Zone 1 maps reworked
- Double notes only deal 1 damage instead of 2
Quality of Life Changes
- Mouse cursor disappears after being idle for 5 seconds
- Demo more closely reflects current version of full build (including all difficulties)
Bug fixes
- More attempts to fix the save file bug (probably only affects players that played both demo and full builds)
- More attempts to fix tutorial bugs
Changed files in this update