Hey everyone!
We are back with a new patch for Planet S!
General:
- Added a couple of bot flag presets by the community that the bots will randomly select when creating a new world (you can submit flag presets on the official Planet S Discord server)
~ Optimized a few areas of the game for better CPU performance
Quality of Life:
- The energy cost or production will now be displayed next to the energy balance of the colony while trying to build something (similar to the construction costs)
- The Spaceport / Warehouse UI will now show a small symbol next to each item to indicate the production balance for that item type in the colony (A small green triangle if the colony produces more than it consumes and a red triangle if the consumption is higher than the production)
- Added a tooltip to items in the Spaceport / Warehouse UI that will show you the exact production and consumption rates of that item type
- Added a tooltip in the spaceship UI with a hint that you can discard items by shift + right clicking them
~ Tweaked the trade routes UI so that you can no longer create invalid trade routes by enforcing the item slot awareness when selecting which items to pick up or drop off
Bug fixes:
- Fixed the interplanetary laser not working against pirates
- Fixed the mouse cursor staying invisible when exiting the interplanetary laser while shooting the laser
- Fixed the achievement "Ultimate knowledge (Science)" unlocking before unlocking the exo spaceship
- Fixed a rendering related crash on higher graphics settings
- Fixed a crash that could occure when starting or resizing the game
- Fixed an issue that could cause the game to display "GLFW window creation failed" on startup on certain systems
We also have been hard at work on the Modding & Workshop Update and we hope to announce more details very soon!
Thats it for now!
Enjoy!
TeamJA
Changed files in this update