Hey Settlers!
I want to sincerely thank everyone excited about the early access release on March 11. As I type this, we are way past 25,000 wishlists. My team is very excited about your attention and we are working hard on delivering the best we can in the Early Access.
In addition to our team, I would also like to shout out our Asian publisher Gamersky and their Asian language translators for crunching close to the release for the localization.
Thank you for bearing with me, let's get into the list of updates this week;
New Features:
- Added new planet landscapes and tweaks for Planet 3 and Planet 5.
- Introduced new artifacts and lore objects for the second planet.
- Implemented new special effects for spores and radiation leaks.
- Added new units: raider and alien artifact.
- Introduced a new music system with added tracks.
- Added new events: avalanche, blizzard, rainstorm, and radiation leak.
- Implemented a new tutorial system with animated arrows and indicators.
Gameplay Adjustments:
- Adjusted ore positions on Planet 5.
- Balanced thruster force and gravity multipliers.
- Modified lava speed for a more realistic experience.
- Updated event lists for various planets.
- Balanced research and fixed robotics functionalities.
- Improved spaceship fail screen and force multiplier effects.
Bug Fixes:
- Fixed issues with storage loading and settler null checks.
- Addressed problems with quest completion and energy rewards.
- Resolved issues with structure placement and destruction.
- Fixed visual glitches with sick icons and settler assignment indicators.
- Corrected problems with event notifications and descriptions.
- Removed unnecessary debug logs and cleaned up code.
Quality of Life Improvements:
- Enhanced settler information panels with treatment sliders and progress bars.
- Improved navigation mesh generation for better pathfinding.
- Added corner indicators for demolish mode.
- Streamlined building canvas activation for better performance.
- Updated tutorial UI for clearer guidance.
Events and Effects:
- Introduced various weather effects: blizzard, rainstorm, sandstorm, and heat wave.
- Added malfunction events for structures during adverse weather conditions.
- Implemented out-of-commission indicators for settlers and structures.
- Enhanced visual effects for lava activity, meteor impacts, and radiation leaks.
Miscellaneous:
- Added new collider models for artifacts.
- Improved event audio with sound effects and scriptable objects.
- Updated monolith animations and starship tutorial UI.
- Enhanced pointer visibility on white backgrounds.
- Added control button tutorial indicators for better player guidance.
Thank you for your support, please check out our twitter for latest in game screenshots and footage HERE.
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