Made a few fixes and balance changes following some recent feedback. Also I just learned how to calculate the proportions of a stretching object, so the ball will now feel more bouncy :)
Hope you like it! Here's the complete patch note :
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Added a bouncy stretch effect to the ball when bouncing while movespeed is higher than default (feedback welcome)
Rebalanced the Tower swamp Event (from -10hp/25gold to -25hp/45gold)
Bricks price range in shop reduced from 20/28 to 19/26
Tweaked world1 fight selection to prevent the same fight showing up 2 times in a row
Fixed shade damage display not calculating the current combo bonus
Buffed tarot card from +2 to +3 and made its description more clear (+2 Manual Resets at the start of every fight -> +3 Bricks Reshuffle before the start of every fight)
Credits are now displayed in the main menu when clicking on the sword, it shows a list of everyone that participated in making and improving the game.
Fixed a possible crash in the main menu when using a controller
Various Small Improvements - Patch Notes
Update notes via Steam Community
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