Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×

Gods Against Machines update for 2 March 2024

Update to version 1.08

Share · View all patches · Build 13622983 · Last edited 2 March 2024 – 20:32:06 UTC by Wendy

Patchnotes via Steam Community

Update to version 1.08

Bug fixes

  • This update attempts to fix graphics related crashes that some players are experiencing - if you are experiencing this, please make sure you have the latest graphics drivers before reporting any issues, but do let us know on our forums or Discord. It is our highest priority to get this fixed as soon as possible.
  • Crashes should no longer result in campaign progress being lost.
  • Rock spike should now correctly hit flying targets when upgraded with "Long reach" perk even if cast in the deepest ocean
  • Fixed an issue that caused some players to accidentally keep opening Info panels about units or buildings
  • Added missing note about requiring a Mana Crystal nearby to Snake Pit and Spectral Pond
  • An enemy commander will now always spawn at level 99
  • Added core blessings of all four gods to the list of blessing accessible in the Gods menu
  • Powerful spirits will no longer offer immediate spawn of enemy commander as a reward when he is already active in the region
  • Call of the Sea and the Deep sea crab it summons now correctly states that the unit cannot attack other enemy units, just buildings
  • Destroying a Matter Converter that hasn't been fully built yet does not result into corruption spread anymore
  • The list of objectives will no longer block spell casts
  • Fixed a bug that caused some percentages to display 9 decimal points when it was not needed
  • When an enemy Mobile artillery is mindcontroller, it will no longer spread corruption
  • Shockwave spell no longer heals enemy units
  • CloneCreature heals the clone to full health now

Balance

  • Spectral pond crocodile spawning frequency has been slightly reduced
  • The amount of essences rewarded for completing the campaign and Void Realm has been reduced by 30% and 50% respectivelly (players were able to max out all Gaia powers way too quickly)
  • Instant annihilation perk now does not instantly kill bosses and capital ships, but deals 30% of max hitpoints damage instead
  • Small enemy units (tanks and jets) had their damage increased by 20%
  • Enemy laser turrets had their damage and hitpoints increased by 20%
  • Increased enemy hitpoints and damage in Void Realm very slightly

Gameplay

  • All powerful spirits are now immediatelly marked on the minimap. The Spirit sense perk now empowers them instead of showing their location on minimap.
  • The first time a new spell is selected, there are now 2 attempts to reroll for different a different one available
  • The second time a new spell is selected, there is now 1 attempt to reroll for a different one available
  • When energy disrupters pause to recharge, they will now make a unique sound to alert the player
  • Added a special tutorial for spell-autocasting (building summoning units can be toggled to cast automatically whenever possible)
  • After completing the whole game (beating level 99) all remaining power shards will be turned into essences
  • Urus (earth god) core blessing has been improved - it is now affected by Sarming Hive blessing (more summons) and the summoned units appear directly at the spot where the spell that triggered them was cast
  • Furthermore Urus core blessing now grows stronger every time it triggers (chance to trigger increases), but this extra chance is reset every time a new region is assaulted

Spells

  • New upgrade for Time Shift spell available: cleanse corruption
  • New upgrade for Shockwave: sacred hammer effect
  • Thunderstorm mana cost increased by 30% but it's lifetime has also been increased slightly
  • Void Beam cooldown has been reduced by 20% but it's chance to cast additional beams has been reduced somewhat
  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link