This is a smaller update than last, but it includes some crucial fixes that weren't apparent until we were testing one of the new upcoming levels. This update is a byproduct of the push to finish Train Your Minibot's levels.
Major Changes
- Added Coyote Time! (note it's quite minor and only to cover very slight delay of input, I'm dedicated to keeping this a very precise platformer.)
Minor Changes
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Movement Acceleration and Deceleration to smooth the animations
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Soda Particles have been overhauled
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Jenga blocks placed on RC trucks are now ridable
Bug Fixes
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A very specific scenario we discovered while developing one of the final levels showed how the Retry and Puzzle Pause menus to overlap. This has been fixed, but also probably wasn't possible in the previous public builds.
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Push Currents no longer can push Minibot when he isn't in platformer mode
Changed files in this update