Some important fixes here
Gameplay notes:
-HANGING DROP TIMER now prevents player from accidentally dropping for 10 frames when they first start hanging and press (or pre-press) jump.
-Falling TNT cannot be mined straight away, giving the player 2 seconds of TNT explosion immunity upon a TNT's change of location.
Other:
-Time trial saving error fixed! Now the game ALWAYS successfully saves completed time trials and displays them correctly in the Level Select menu once completed.
-Time trials are always rounded to the nearest second. If you finish a time trial at the same second as the PAR TIME, it will now always count as a success.
Changed files in this update