Hello everyone!
Here's a new interim patch before the colossal 0.8 patch.
Version 0.7.5 brings some improvements and bug fixes as we finish up the 0.8 patch.
Graphical Redesign of the Catacombs (Part 1)
In the last patch, we reworked the first zone of the game, and we plan to rework the entire game before its final release.
Biome 2 "Catacombs" is undergoing a redesign, and in this patch, you can already enjoy the first zone of the biome.
A picture speaks better, so here's a little preview :)
Combat Detection System to Change Music
This is something we've wanted to do for a long time. Here's a first version that we'll refine with upcoming versions.
Now, when you play, the game automatically detects the monsters around you and decides to activate the combat music.
A small note, however, not all biomes have the "combat" music version yet, so don't be surprised.
We still have work on the audio part of the game, but it will come with the last few patches.
Improved Map Reading (Part 1)
Now, the world map better displays boss icons, boss defeated and statues.
We are still improving this crucial aspect of the game, and it will also come in the next patches.
Feel free to let us know what you don't like about the current world map so that we can further enhance it!
That's all for today, a quick and efficient patch! I'm going back to my work (finishing up Biome 6 for the curious ones ;) ).
Get ready! The final battle is approaching.
Patchnotes:
Additions:
- Add Music Combat detection
- Biome 2 Art Rework (Part 1, will be fully complete in the patch 0.8)
- New Boss icon on the Map (and a defeated icon)
- Heal is now a little bit faster
- Improve Map Statues outline
- Pause Menu tabs can now loop
- Crawley has been nerfed
Bugs Fix
- Fix color neutral in Skill tree
- Fix many broken “No Respawn Zones”
- Fix Lava Bug for Boss 3 and 4
- Fix Event reading when dying into the trigger box (Boss 1 bug)
- Fix B3_05 exit to B3 East leading to a soft lock
- Fix HP+ PowerUp hitbox size
- Fix B3 Doors timers
- Fix Monsters stuck between doors B2_19_2
- Fix Cinematic Sound Level
- Fix Flames not looping / flying
- Fix Boss 3 et 4 being stuck if picking the Orb to quickly
- Fix Skill tree light area
- Fix Boss 3 et 4 being stuck if picking the Orb to quickly
- Fix Skill tree light area
Changed files in this update