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Trimurti Online update for 1 March 2024

March 2nd, 2024 Update Details

Share · View all patches · Build 13615296 · Last edited 1 March 2024 – 17:09:22 UTC by Wendy

Patchnotes via Steam Community

General Fixes

  • Trade Mechanic Fixes
    • Fixed an issue where gold traded is inconsistent
  • Fixed an issue with the trade "confirm" button to disallow changing the values / items once clicked
  • Updated Soulframe Wings description
  • Fixed an issue in one of the boxes in Shambala Dungeon jumping puzzle where it is too high to jump into
  • Fixed an issue where the Security Soldiers (NPC Walkers) can accept main quests
  • (Quest) In need of steel now asks you to bring "coal" instead of "low quality coal"
  • Removed Amrita from Karan
  • Added Amrita to Rui Shan
  • Added Panaka to Rui Shan
  • Added Spara Amrita to Rui Shan
  • Updated the "in combat state" timer from 15s to 10s
  • Lowered the damage inflicted by traps from 25% to 15%
  • Removed Illa from Samadi (from all towns)
  • Fixed an issue where monsters hit by Nauti (Warrior skill) will not attack the caster
  • Increased the EXP Gain from Shambala Dungeon Monsters when defeating them
  • Fixed a critical issue where gold are distributed to all party members when you trade someone while in party
  • Fixed an issue where the Trade Window will not appear when engaging someone to trade
  • Shambala field bosses, Shambala Dungeon bosses & Jina field bosses will now drop Dungeon tickets
  • Paraka Fixes
    • Fixed an issue where Paraka is nullified if gets hit only once from monster attacks
    • Fixed an issue where Paraka is nullified before consuming the "shield hp" when absorbing the damage coming from monster attacks
    • Fixed an issue where Paraka does not "restore" the shield hp when recasted
  • Fixed an issue where some part of inventory slots does not show item tooltip when cursor is hovered into it
  • Fixed an issue where Arrows are not consumed after using normal attacks or skills
  • Fixed an issue where players can engage in force pk
  • Fixed an issue where the Trade Widget does not appear when you request a trade to someone
  • Updated the Skill Description of the following skills
    • Anira Hati
    • Augni Suna
    • Rarama
    • Hima Batia
    • Rauti
    • Abari
    • Rocana
    • Ru Guna
    • Supata
    • Supata Lesman
    • Mukuti Roca
  • Fixed an issue with full inventory where you can still pick-up items and looted items are placed into locked slots
  • Fixed an issue where stacked consumables or materials does not give the proper quantity when traded
  • Fixed a critical issue where your player data is not being saved after closing the game

Balance

  • Updated the Regeneration tick timers while not in combat
  • Re-arranged the traps in Shambala
  • Fixed an issue where Basati will stack with Kundala Lising when a Warrior receives the buff
  • Improvements to Shambala Bosses, they should be able to tank damages from group raids
  • Increased the EXP gain from Smelting
  • Improvements to Monsters, they are now has a chance to do critical damage
  • Improvements to all world bosses & dungeon monsters
  • Archers - Following skills now have 5s cooldown
    • Sakata Rada
    • Hima Rada
    • Bisa Rada
    • Pranika
  • Mages - Following skills now have 5s cooldown
  • Lahari Mantra
  • Augni
  • Ru
  • Hima
  • Anira Hati
  • Deva/Garuda now casts faster when equipping 2 hand staff
  • Scana Puri now only affects melee classes' attack speed

Spawns

  • Added Treasure Chest in Shambala Dungeon
  • Rebuilt Jina monster spawns
  • Rebuilt Shambala monster spawns
  • Rebuilt Pamir monster spawns

Contents

  • Added new Jina Bulletin Board Quests
  • PAMIR
    • Added Pamir monster loots
    • Added Pamir NPC spawns
    • Added Pamir monster spawns

New Mechanics

  • Added Armor Type on all Monsters
  • Added a feature in the server that check your location and will verify if the player spawn in the landscape
    • This is an automated anti-stuck system
  • Added AttackType vs ArmortType to player
Note:

Similar to how you deal damage to monster, now it will also consider the armor type of players.

    • Armor Types are as follows:
      • Mages: Cloth Armors
      • Assassins: Light Armors
      • Monks: Medium Armors
      • Warriors: Heavy Armors

Developers Note
This new mechanics will let the players pick which type of weapons are used against specific targets. This will add viability to switch weapons during hunting.

Example:
Vasabhum is weak against Axe. Therefore, when using Axe to hit a Vasabhum, you will deal more damage compared to using a sword.

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