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Primitive Society Simulator update for 1 March 2024

UPDATE 0.1.0_229.1817

Share · View all patches · Build 13612194 · Last edited 1 March 2024 – 14:09:20 UTC by Wendy

Patchnotes via Steam Community

Notice: Those with this icon :check_mark: are inspired by the players’ feedback. Thank you so much again.

Graphic Options:
  • :check_mark: For the problem of too high graphics card occupancy, added the option to limit the maximum frame rate of the image.
    *Requires a reboot to take effect。

Population and Pace of Play:
  • :check_mark: In response to some players' reactions to the "slow pace of the game", an interface has been added to adjust the speed of knowledge acquisition, sleeping time, and the number of immigrants. If you think it's too slow, you can use it for a while. Other more reasonable ways to increase the population are also in the making.

Optimizations:
  • Load BGM (Background Music) in advance to prevent lag when playing BGM for the first time.
  • Optimize the lagging caused by overnight.
  • Optimize the lag caused by box selection.
  • Optimize the lag caused by finding the nearest campfire when primitives are eating at night.
  • :check_mark: Greatly shortened the wait time for some parts of the tutorial to optimize the experience.
Bug Fixes and Balancing:
  • Animals suddenly run towards the edge of the map during hunting missions.
  • :check_mark: Bone Bow's hit rate increased from 50% to 60%.

Note: You may find some issues with localization in some languages, once that we need to wait the translators to translate those new parts. Thank you for understanding.

-YSH Mr. Octopus

Windows Depot 1876881
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