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Update notes via Steam Community

Version 1.3


It's already been one year since the launch of Esperia ~ Uprising of the Scarlet Witch ~!
Version 1.3 of the game is available today, it's a major update that brings a lot of changes:

New Battle UI


Esperia has a new and improved Battle UI!
-Now all data is displayed on the bottom of the screen, with a way to compare them faster.
-Player and enemy units in battle have their starting position swapped: player/ally unit start on the left and enemies on the right.
-Battle UI has a different color depending on the unit affiliation.
-When a unit is defeated in battle, the "Face" image will fade away. Enemy's faces are not longer reversed.
-A "Miss" message has been added when a unit successfully avoids an attack.
-Fullscreen battles (with real battle scaling on) have a different ratio and prevent images and UI to be enlarged horizontally.

Critical cut-in


-Each player unit and main ally/enemy unit has a cut-in animation displayed during critical attacks! The mobs units don't have one yet, but maybe we will put it in the future (the lone soldier doing a 2% critical deserves his moment of glory !)

Changes to preparatory screen

-Checking the map and rearranging unit position was possible through a right click on the Battle Prep Screen. This has been disabled and replace by a dedicated command "Formation".
The same "Formation" command inside the Manage menu has been removed, as it wasn't working properly. Deployment menu has been renamed "Select Units".


Other graphic changes

-Chapter titles have new illustration and animation.
-Dragon bosses have a new battle sprite and animations.
-New illustration for Ector.


Gameplay changes

-A new command "Transport" has been added in the game. Mounted units (horseback or flying) can now carry other units if they are not armored or mounted themselves. Using the command leaves the mounted unit with a remaining movement and no action, but upon releasing on another turn, the transported unit can act immediately.
This will allow for new strategies in various maps, especially siege ones, and increase the versatility of horseback and normal units.
Note that Diana cannot be transported by dragons, nor Liliane by horses.


-Grim's initial stats in Ch8 have been increased. The previous stats distribution was actually inferior to his lv8 version in Ch4x, this should make him more useful as soon as he joins.
-Ector's class has been changed to Assassin, his skills and stats have been adjusted accordingly.

Other Fixes

-Chapter 13's name has been changed, it is now called "Out of the Cage" in place of "Rescue Mission". First, because "Rescue Mission" was kinda lame, and second because "Out of the Cage" has actually a triple meaning in this chapter. I hope you will notice what it refers too.
-Lvl B relationship between Diana and Nina now can only be unlocked after the end of Chapter 12, as it mentions events from that chapter
-Mutism's description has been corrected: it doesn't have the ability to cancel items (it was the case before 1.2)
-Astrid wasn't learning her class skill at level 10, she now has it back.
-Nina's Druid map sprite was reverting to that of a normal druid after taking an action
-Allied units in chapter 12 only had skills in Hard mode, but not in Normal or Easy.
-Allied units in chapter 18 didn't have any skills, regardless of difficulty
-On chapter 15x the defeat condition wasn't triggering properly. The battle background was also misplaced.
-Several minor bugs across the game have been solved in Hard mode, mainly skills given to units that hadn't reached the appropriate level (or the opposite)
-A Description has been added to Siege Towers in Chapter 18

Esperia will also be on a 40% reduction for a bit less than 48h to celebrate the 1-year anniversary! If you were still hesitant or want to recommend it to your friends, there is no better time!

Several important announcements are in the work for the following weeks and months, stay tuned, and thank you to everyone who kickstarted and bought the game directly, you're the ones making this story possible!

With best witches,
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