FEATURES
- We now have a collection, accessible from the main menu: See a neat overview of perks and items affixes before your run!
- Major performance improvements
- Polished level selection: The level selection now provides additional information about the selected level. It is now possible to progress difficulties on other maps than Dark Abyss!
- The pause screen now shows the level name and difficulty.
- New perk: Gold Rush (+20% attack speed and +20% movement speed when you have over 200 gold)
- New perk: Focused Force (+50% projectile damage, -10% area of effect)
- New perk: Brawlers Fury (+15% area of effect, +5% crit chance)
- Visual aoe indicator for all the auras


NEW ACHIEVEMENTS
- Overwhelmed: Die by the Hell-o-Meter reaching its maximum.
- Hell Rider: Reach Hell-level 50.
- Lost Opportunity (Die with at least 10 remaining rerolls)
- Kaze Survivor: Survive with Kaze (Normal difficulty)
- Kaze Surviror (Nightmare 5): Survive with Kaze (Nightmare 5 difficulty)
- Spoilsport: (DLC) In Krampus Night, destroy an evil snowman during the challenge Snowball Fight.
HELL REVAMP
- When you enter the portal, you start a second layer of progression: Hell-levels! A second level will appear, starting from 1. Loot hellish xp to get hellish perks. There are 8 stackable hell perks now!
- The darkness radius will now change once the Hell-o-Meter is over 50%
- New and more enemies!
- Added a short explanation to the Hell-o-Meter when you enter Hell
PHYSICAL TYPE REWORK
- Completely removed the knockback mechanic
- The physical type now has a 50% chance to deal splash damage on default
- Splash damage deals 50% of your projectile damage to close enemies when a projectile hits an enemy. The area scales with aoe modifiers and has a visual effect
- Splash damage only works with a projectiles first impact and pierce
- Adjusted perks:
- Intimidating: +5% chance to deal splash damage on hit. +20% projectile damage.
- Repulsion: +5% chance to deal splash damage on hit. Splash damage deals 10% more damage.
- Strong Opinion: +5% chance to deal splash damage on hit. +20% crit multiplier
- Ice Force: Splash damage has a 50% chance to freeze enemies.
- Hexblade Strike: Dealing splash damage to a cursed enemy removes 2% of his current life.
HERO CHANGES
Aric
- Damage increased from 15-20 to 15-30
- Crit chance increased from 20% to 25%
- Increased the base attack speed
- New traits:
- 1% chance to heal 1 hp when you slay an enemy.
- Perform a battle cry when you take damage, damaging and knocking back nearby enemies.
Daria
- Daria now has a new attack pattern
- Increased the base damage from 3-9 to 12-22
- Reduced the base projectile range from 12 to 5
- Reduced the base projectile speed from 10 to 8
- Polished traits:
- +4 frontal projectiles.
- Buff your companions damage by 300% while you attack.
- Your projectiles deal 50% less damage while walking.
Misty
- Increased the movement speed from 3.5 to 4
- Reduced the base projectile range from 9 to 7
Santa
- Increased the movement speed from 2.5 to 3.8
Gundel
- The ground effect now lasts longer and causes less visual clutter
Kaito
- Increased the base projectile range from 3 to 5
- Changes the base projectile spread from 30 to 50
Icicle
- Reduced the base projectile range from 11 to 8
Zikk
- Reduced the base projectile range from 6 to 4
Effy
- New additional trait: Frost damage is being dealt when the freeze starts instead of when it expires.
TWEAKS
- Challenge shrines now spawn like they did before - they spawn randomly on the map once their time has come. I adjusted the required unlocks for the challenges.
- Added drop sounds to books & potions
- Reduced the time between burns from 0.3s to 0.175s and made burn damage apply sooner so burn spread is working even if the enemy gets killed by projectile damage
- (You will see much more burn and burn spread now. Non-fire heroes can utilize the Scroll of Fire better now.)
- Drastically improved the attack pattern of the Phoenix companion (now shoots several projectiles towards the closest enemy from time to time, dealing a burn explosion on impact)
- Increased the attack speed of the Cactus companion
- Slightly reduced the drop rate of perks
- Increased the overall number of archers
- Changed the overall aesthetic of Krampus Night (darker and more "corrupted")
- Krampus Night is now 10 minutes long and has a higher xp rate
- Reduced the freeze duration for bosses and minibosses
- Updated the description for Blades of Justice+
- Alactrity: Reduced the attack speed from 25% to 15%
- Accelerator: Reduced the attack speed from 10% to 5%
- Bloodlust: Now gives 3% instead of 5% attack speed per levelup
- Reduced the damage increase of chaining projectiles for the Arcane type from 25% to 10%
- Increased the base burn spread chance for the Fire type from 20% to 30%
- Bosses can now attack when they are frozen
- Polished the visual appearance of the indicator arrow
- Bulls Eye suffix: Reduced the increased enemy projectile speed from 75% to 30%
- Changed the required achievements for some of the core hero unlocks:
- Zikk will get unlocked with Misty N1
- Kaito with Zikk N1
- Gundel with Kaito N2
- Effy with Gundel N2
- Daria with Effy N3
FIXES
- Fixed a visual bug that affected the health bars in Hell
- Fixed a bug that spawned the Mysterious Egg far away from the player location
- Fixed a bug that crashed your game if you took Orbit after you lost one of your companions
- Fixed a bug that let you purchase duplicate companions
- Fixed a problem that caused the banish buttons to be invisible on some resolutions
- Fixed a problem with the menu background on some resolutions
- Fixed a bug that was caused when picking up a perk scroll while leveling up
Changed files in this update