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Wicked Engine update for 1 March 2024

0.71.385

Share · View all patches · Build 13610267 · Last edited 1 March 2024 – 08:09:14 UTC by Wendy

Patchnotes via Steam Community

Changelog since last release:

  • Added Vertex Ambient Occlusion (Vertex AO)
  • Ray traced shadows changed to full resolution
  • Voxel GI: removed low resolution resolve mode
  • Added lightshafts, lens flares and volumetric clouds to path tracing
  • Added transparency map texture slot to materials that can be used for a secondary transparency texture
  • Added voxel-based 3D path finding and line of sight occlusion testing
  • Editor: camera preview render for selected camera, and path finding testing mode
  • optimizations, fixes
  • Loading history…
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