Patch Notes Beta 1.0.15.2
Features/Updates
- Updated AI to now be scalable and faster decision making
- New networking layer (Websockets/TLS) to better support future platforms
- Added new card 'Shield Maiden'
- Added new card 'Cannoneer'
- Changed 'Cheer' to no longer count the target unit in it's calculation
- New matchmaking system that will scale better with more players using PlayFab's queue system
- Added a max time to rooms of 30 minutes
- New ranking system now uses statistics instead of player data (Ranks are now reset as well) to allow for seasonal wipes
Fixes
- Fixed issues with the loading spinner not always hiding
- Fixed a bug where sometimes 'Healing Light' wouldn't play properly
- Moved Gem purchases below the card packs to fix an issue with the card pack tutorial
- Fixed an issue where store items were not cleaned up during repeated loads of the Hub
- Fixed an issue where you could surrender during the tutorial battle
- Fixed a bug with the shard mine tutorial
- Fixed the number of cards that 'Detect' would reveal
- Fixed an issue where mission rewards didn't count towards forged keys quests
Changed files in this update